#include #include static clock_t global_timer; clock_t tic(void) { global_timer = clock(); return global_timer; } float tac(void) { float ms = (1000. * (float)(clock() - global_timer) / CLOCKS_PER_SEC); return ms; } float TAC(const char *str) { float ms = (1000. * (float)(clock() - global_timer) / CLOCKS_PER_SEC); #ifndef NDEBUG printf("%s [%d ms]\n", str, (int)ms); #endif return ms; } float toc(const clock_t t) { float ms = (1000. * (float)(clock() - t) / CLOCKS_PER_SEC); return ms; } float TOC(const clock_t t, const char *str) { float ms = (1000. * (float)(clock() - t) / CLOCKS_PER_SEC); printf("%s [%d ms]\n", str, (int)ms); return ms; // printf("%s [%ld]\n",str,clock()-t); // return (float) (clock()-t); } float TOC_clock(const clock_t t, const char *str) { printf("%s [%ld]\n", str, clock() - t); return (float)(clock() - t); } clock_t dclock(const clock_t t) { return (clock() - t); } float clock_to_time(const clock_t t, const char *str) { float ms = (1000. * (float)(t) / CLOCKS_PER_SEC); printf("%s [%d ms]\n", str, (int)ms); return ms; // printf("%s [%ld]\n",str,t); // return (float) (t); } float clock_print(const clock_t t, const char *str) { printf("%s [%ld]\n", str, t); return (float)(t); }